Everything You Need to Know About Loading Animations Users expect a fast reaction from the digital products they’re working with By Lisa Dziuba
Guide to Material Motion in After Effects A basic sticker sheet and workflow for animating user interfaces By Jonas Naimark
How to Design an Accessible Color Scheme Design a color scheme that met web accessibility guidelines so that our site offered a more inclusive experience. By Katie Riley
Mobile Usability Made Simple Mobile usability isn’t just to create a mockup of a website to fit a certain device size, It’s about paying attention to how users use those devices and understand that mobile experience is unique By Denislav Jeliazkov
Sketch Basics Sketch tutorials for beginners. This channel is made by a designer for designers By Maex
Motion Periodic Table A reference table for various effects that are commonly produced using Adobe After Effects. These can be useful for HUD items in games or creating various other effects By Kazuki Akamine
7 Things Designer Needs to Know about Accessibility Accessibility enables people with disabilities to perceive, understand, navigate, interact with, and contribute to the web By Jesse Hausler
Color Theory for Designers Using color well is a difficult skill to master. Creating harmonious color schemes and successfully implementing them in design work can be quite a challenge. Why is that? By Micah Bowers
The UX in Motion Manifesto The following manifesto represents my answer to the question — “As a UX or UI, designer, how do I know when and where to implement motion to support usability?” By Issara Willenskomer
10 Basic Principles of Visual Design The human eye can see over 10 million different colours from red to violet, and from young age all of us learn to attribute certain values or meanings to specific colours. By José Torre
Color Contrast Crash Course for Interface Design There are an estimated 285 million people in the world who are visually impaired. This number includes anyone from legally blind, to those with less than 20/20 vision By Matt D. Smith
The Type Snob After reading extensively on typography, and seeing what works (IRL), I developed the following list of guidelines that have consistently helped me with typographic design By Pablo Stanley
Butterick’s Practical Typography If you learn and follow these five typography rules, you will be a better typographer than nearly every writer—and even most graphic designers By Matthew Butterick
Typography Manual Do you want to learn as much as you can about typography? This manual can help you learn the basics of type setting and design By The Futur
Better Icon Design in 6 Easy Steps The steps follow the basics of sound icon design and should be seen as a guide, not a dogmatic rule book. The savvy designer knows when he or she can break the rules for the greatest benefit By Scott Lewis
History of Icons History of computer icons through different graphical user interfaces in different operating systems By Futuramo
100 Days of Motion Design How I taught myself to create 50 pieces of animation in 100 days By Tiantian Xu
Kern Type - A game that helps you learn to kern type Your mission is simple: achieve pleasant and readable text by distributing the space between letters By Mark MacKay
Designing for Accessibility Is Not That Hard Seven easy-to-implement guidelines to design a more accessible web By Pablo Stanley
7 Basic Rules for Button Design Buttons are an essential element of interaction design. They have a primary role in the conversation between a user and the system. In this article, I’ll review seven basic principles you need to know to create effective buttons By Nick Babich
The Designer's Guide to Icons This guide is constructed to help designers build out their own icon set that can help them deliver on their vision. It’s filled with useful tips, best practices, and guides on how we do things here at Headway By Billy Sweetman
Byrne’s Euclid A reproduction of Oliver Byrne's celebrated work from 1847 plus interactive diagrams, cross references, and posters designed by Nicholas Rougeux By Nicholas Rougeux
Werner’s Nomenclature of Colours A recreation of the original 1821 color guidebook with new cross references, photographic examples, and posters designed by Nicholas Rougeux By Nicholas Rougeux
Dimensions Guide A comprehensive reference database of dimensioned drawings documenting the standard measurements and sizes of the everyday objects and spaces that make up our world By Dimensions.Guide
Ultimate Start Guide for Beginner UX/UI Designer I have been collecting these links for the past 5 years By Johny Vino
How to Make Animations Look Realistic Creating a basic animation is simple enough, but what if the goal is to add realism or visual interest? By Luke Roberts